Changelog

Track our game development progress and updates

Infiltrados ๐Ÿ•ต๏ธ

Social deduction party game where players must identify the infiltrators who don't know the secret word.

New party game added to GamesCave!

  • Social deduction game for 3+ players
  • One device pass-and-play gameplay
  • Role assignment: Citizens know the word, Infiltrators don't
  • 8 word categories: Animals, Foods, Countries, Sports, Professions, Objects, Places, Movies
  • Configurable infiltrator count based on player count
  • Voting phase to identify infiltrators
  • Results screen showing correct/incorrect guesses
  • Beautiful purple-themed UI with animated gradient background
  • Nuxt UI 4 modals with proper slot usage
  • Full mobile support with touch-friendly interface

Farm Simulator ๐Ÿ„

3D farm simulation with animal care, shop system, and cowboy character.

New simulation game added to GamesCave!

  • Third-person 3D farm simulation
  • WASD + mouse look controls with pointer lock
  • 10 different animals to purchase:
    • Cow, Bull, Horse, White Horse, Alpaca
    • Donkey, Husky, Shiba Inu, Pig, Chicken
  • Animal stats system: Hunger and Happiness
  • Feed animals to restore hunger and boost happiness
  • Shop modal to purchase new animals
  • Mouse wheel zoom (2-15 units distance)
  • Procedurally generated environment:
    • Grass field with texture variation
    • Wooden fence perimeter
    • Red barn structure
    • ~400 pine trees surrounding farm
    • Snow-capped mountain ranges
  • Cowboy character with walk/run/idle animations
  • Floating health bars above animals
  • Animal AI wandering behavior

Space Golf ๐ŸŒ๏ธโ€โ™‚๏ธ

Mini-golf in zero gravity across floating platforms in space.

New puzzle game added to GamesCave!

  • Mini-golf gameplay in zero-gravity space environment
  • 3 unique holes with increasing difficulty
  • Drag-to-aim shooting mechanic with power indicator
  • Floating platforms: green (grass), blue (bounce pads)
  • Starfield background with parallax effect
  • Physics-based ball movement
  • Par tracking and stroke counter
  • Restart hole button for quick retries
  • Mobile touch support

Sudoku Puzzle Game ๐Ÿงฉ

New 3D Sudoku puzzle game with multiple difficulty levels.

New puzzle game added to GamesCave!

  • 3D interactive board built with Three.js
  • Three difficulty levels: Easy, Medium, Hard
  • 6 hand-crafted puzzles with verified solutions
  • Visual feedback system:
    • Selected cell elevation animation
    • Same number highlighting across grid
    • Row/column/box relationship highlighting
    • Real-time error detection
  • Mobile-friendly number pad input
  • Game statistics: timer, moves, errors
  • Keyboard navigation with arrow keys

Snake Arcade Game ๐Ÿ

Classic Snake game reimagined in 3D with arcade-style gameplay.

New arcade game added to GamesCave!

  • Classic Snake gameplay in 3D with Three.js
  • Three difficulty levels: Easy, Medium, Hard
  • Responsive camera that adapts to mobile/desktop
  • Touch controls with swipe gestures and D-pad
  • High score persistence with localStorage
  • Visual features:
    • Snake body gradient from head to tail
    • Animated food with bobbing and rotation
    • Grid with subtle cell outlines
  • First game to use shared utilities:
    • useThreeSetup for scene initialization
    • useGameLoop for animation loop
    • useInputManager for keyboard/touch input
  • New 'arcade' category added to platform

Boat Simulator Physics โ›ต

Major improvements to boat physics including realistic water interactions and wave dynamics.

Refined the boat simulator physics for a more realistic experience:

  • Added wave-based water surface deformation
  • Improved buoyancy calculations for natural boat movement
  • Boat now responds to wave height and direction
  • Better steering responsiveness at different speeds
  • Fixed boat clipping through water at high speeds

Cave Defense Turrets ๐Ÿ—ผ

New turret types and improved enemy AI for Cave Defense game.

Expanded Cave Defense with new content:

  • Added 4 turret types: Fire, Frost, Laser, and Lightning
  • Each turret has unique attack patterns and effects
  • New enemy types: Ghost, Ghost-Skull, Robot variants
  • Improved pathfinding for enemy waves
  • Balance adjustments based on playtesting

Shared Game Systems ๐ŸŽฎ

Created reusable game loop and input management systems for all games.

Built shared infrastructure for all games:

  • Unified game loop with consistent delta time handling
  • Cross-game input manager supporting keyboard and gamepad
  • Shared Three.js setup utilities
  • Common type definitions for game state
  • Reduced code duplication across games

Boat 3D Model ๐Ÿšค

Added custom 3D boat model with detailed materials.

New boat visuals:

  • Imported detailed GLB boat model
  • Custom materials for hull and deck
  • Optimized model for web performance
  • Added subtle animations for moving parts

Cave Survival Foundation ๐Ÿ”๏ธ

Started development of Cave Survival game with terrain generation.

Initial Cave Survival implementation:

  • Procedural terrain generation system
  • Basic player movement and camera
  • Wave-based challenge system design
  • Game configuration and type definitions

GamesCave Launch ๐Ÿš€

Initial launch of GamesCave platform with first games.

GamesCave is live!

  • Platform built with Nuxt and Three.js
  • Games registry system for easy game additions
  • Responsive game layouts for all screen sizes
  • Dark mode support throughout
  • Initial games: Boat Simulator, Cave Defense